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May 17, 2007
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:iconlyc:
first real output from my new 3d fractal renderer :D

i've devised a neat depth of field approximation for xenodream style rendering, which i may write a little paper about... if i can find the time :/ seriously behind on my work but i took the day off yesterday anyway to code this up, and left it to render overnight on my laptop.

apologies for the large filesize, but that grain effect is really special ;) there's a smaller, different/earlier version in my scraps.
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:iconhaiku-dreams:
Looks like someone went overboard with their futuristic loudspeakers... :boogie: Cool stuff!
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:icontechnococcus:
Ever get a paper out of that DoF approximator?
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:iconlyc:
nope, though i've extended it a lot and should someday opensource the code...
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:iconchritter:
~CHRiTTeR Jan 7, 2009  Professional Interface Designer
Great to see i'm not the only one who likes grain. It gives a sence of detail.
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:iconlyc:
glad you like it, and thanks for checking out my work :)
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:iconlyc:
zur zeit war ich ziemlich stolz darauf :D
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:iconnickmeister:
really great effect, the quality is top notch
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:iconlyc:
appreciated mate :D
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:icongreyfin:
*greyfin Feb 21, 2008  Professional Traditional Artist
amazing!. i already said i'm willing to pay money for such a fine program, so if you'll ever launch a release version....
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