i put this in the fractal art category, though it's only tangentially related: the "nebula" density field is in fact a very complex fractal transformation, with only a few iterations.
here is the program that produces it (quickly hacked together 32bit version, it's slow as hell): [link]
you may need to install this, and it may fail if you don't use an english version of windows (also untested on vista): [link]
normally i try to not "arbitrarily" (seems to me) rotate my original pictures after i've rendered them, but i've made an(other) exception. i guess i don't understand art any comments on whether or not landscape is better?
as for what it's doing, that's long and technical; if anyone cares you can just email, and probably if you do you already chat with me online for example my friends ~greenhybrid and ~Darnal are both writing 2d ray tracers (i pimp again my mouldy old articles: [link] and [link])
yo, I was just looking at this again... seriously its so good. Its like, multiple density fluid/cloudy/ sedimenty and just.. its so amazing. yep. I don't mean to impose, but make more of this stuff, or tell me how to make it
this looks like a really amazing effect, I tried following the volume_scatter.zip link but it was broken :\ Looks excellent really, I haven't looked into anything 2D ray tracers before
it's something i started doing on my own, and got a few friends doing, but haven't seen it anywhere else it's not especially useful, but it's great fun for playing with optics (eg those dispersion renders etc)
hey man, what kind of software is this exactly, its just that the site is entirely gone and I'm not sure at all what kind of search terms I'd need to put into google to find at least a program which is simmilar. I was thinking, there must be a more well known software which works just with 2D ray tracing and fiddling about with 2D forms and generative drawing etc..
heya nick the program is a buggy implementation of 2d volumetric scattering, and yeah my old crappy website is long dead... anyway, i'm not aware of anysuch software unfortunately
Ah alright, its a really interesting idea for a program, the effects are great.. I guess stuff like processing/pure data/open frameworks would be sufficient alternatives. Thanks!
Looks excellent really, I haven't looked into anything 2D ray tracers before
I guess stuff like processing/pure data/open frameworks would be sufficient alternatives.
Thanks!
Ceci est extrème, mon ami!
Reminds me of light bodies we see when our eyes are more receptive to electromagnetics, via tryptomenes and mageic mushrooms.