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September 12, 2007
2.7 MB
1920×1200
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:iconlyc:

riseby *lyc

Digital Art / Fractal Art©2007-2013 *lyc
inspired by the incredible demo from 2001: [link]


it was quite a challenge to render this thing, in several ways:

1. the deep fractal iteration is pretty difficult to handle numerically, and getting a normal to this thing's surface (which it technically, in the limit, doesn't have) is pretty ugly.

2. it was rendered with 3 different builds of my renderer (big thanks to *Aexion for help with the rendering!), which means keeping track of lots of system variables and state files in various states of completion...

3. the builds i used to render didn't have proper state-combining functionality, so i integrated that into my latest code which was rendering a different scene by that time.

4. the temptation to stop rendering this and bake some of the newer stuff was immense!

edit: improved image quality, and it's now png :D

~feckt wanted to render something like this, so i hacked together a little application for him in like 5 minutes that will produce an .obj file of the sierpinski tetrahedron. it takes a commandline parameter for the recursion depth, the default is 4; interested parties can download that here: [link]
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:iconseied:
Beautiful & inspirational.
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:iconcristalent:
Mood: Love ~CristalEnt Mar 26, 2011  Hobbyist General Artist
its beautiful :)
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:iconlyc:
thanks! :thanks:
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:icontrance-plant:
Very beautiful 3D-fractal!
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:iconlyc:
appreciated :thanks: to be honest though, i think this is one of my worst / least impressive ones ;P
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:iconanaglyph:
I demand stereo pair!
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:iconlyc:
unfortunately i can't oblige, most of my images are once-off (produced by code alone, since modified).
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:iconanaglyph:
do you still have hittest formula? my brain hurts when I am trying to derive those things.
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:iconlyc:
don't think so, sorry :hmm:
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:icontrick-catalyst6:
Mood: Wow! ~Trick-catalyst6 Nov 1, 2009  Professional Interface Designer
this is insane
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